Ryan’s eyes open and he stumbles at the sudden change in scenery. Already reaching for his sidearm, it comes out on instinct, safety off and pointed up. He blinks again, nostrils flaring, to be sure he really isn’t hallucinating and, yes, he is in a wide open field. Except it’s oddly flat and smooth, and very, very colourful. He twists his neck, scanning his surroundings, absolutely dumbfounded by the two-dimensional cows.
“Moooooo!”
He growls and shoots the bovine a glare and it decides that that end of the pasture would be much healthier for it.
But how - the angel. Son of a bitch. It transported him here, wherever here is. He looks around again, seeing nothing but the field and the huddled cows at the far end. He’s still taken aback by the flatness of everything, more so than the bright colours (though those are close to giving him a headache). It’s like watching a picture move, or an animated show on the telly. At least everything smells normal, if unfamiliar, and there’s even the scent of humans and civilization emanating from…somewhere.
He has to get back to Milliways and Suzi and Deitmar. And once he’s made sure that they’re all right, and they know he’s all right, he’s going to take a sledgehammer to that fucking statue, rules be damned.
But one bridge at a time. He has to find a Door, first. He puts up his weapon and starts walking towards the scent of humans.
He’d run, but he’s not yet used to moving in a cartoon world.
Two fields over, Ryan finds a road and a signpost. "Nassburg," he reads aloud, frowning at his lack of recognition and the lack of a posted distance. Still, a town is a town and it doesn't smell all that far off.